What | Removed | Added |
---|---|---|
Attachment #145256 is obsolete | 1 |
Comment # 6
on bug 109389
from Czcibor Bohusz-Dobosz
Created attachment 145257 [details]
Galactic Civilizations III memleak log with DXVK
Apologies, looks like I had forgotten to update the methodology in several
places of the DXVK memleak log - this one should be much more accurate.
The updated methodology had however, to my understanding, showcased something
that I had not expected: apparently, the memory allocated by amdgpu_bo_create()
does not actually accumulate in a linear fashion, instead, it seems like it is
replaced the second time the game is launched. Because of that, there is a
chance that more than the 65 megabytes were actually unavailable after the test
without DXVK, perhaps a sum of all the amdgpu_bo_create() calls' allocations.
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