Dear Mike, I have to remarks that unfortunately will not give a solution. Am Mittwoch, den 09.05.2012, 20:17 -0500 schrieb Mike Mestnik: > I found a rendering error in Diablo III, in a well there ground is > covered in water and it's all red and flickers. > > http://c566453.r53.cf2.rackcdn.com/DiabloIII-well-wine-preloader.trace.xz 3.5G, > 234665296 Bytes compressed ~234M. > > EE r600_shader.c:1605 r600_shader_from_tgsi - GPR limit exceeded - > shader requires 181 registers > EE r600_shader.c:140 r600_pipe_shader_create - translation from TGSI > failed ! > Rendered 621 frames in 80.724 secs, average of 7.69288 fps 1. Please turn off line wrapping for paragraphs were you paste code. 2. I guess the developers need more information what your system set up is. That means your distribution and the program versions you are running. Thanks and good luck, Paul
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