In Diablo III when the ground is covered in water, it's all messed-up.

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I found a rendering error in Diablo III, in a well there ground is
covered in water and it's all red and flickers.

http://c566453.r53.cf2.rackcdn.com/DiabloIII-well-wine-preloader.trace.xz 3.5G,
234665296 Bytes compressed ~234M.

EE r600_shader.c:1605 r600_shader_from_tgsi - GPR limit exceeded -
shader requires 181 registers
EE r600_shader.c:140 r600_pipe_shader_create - translation from TGSI
failed !
Rendered 621 frames in 80.724 secs, average of 7.69288 fps

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