[Bug 111077] link_shader and deserialize_glsl_program suddenly consume huge amount of RAM

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Comment # 15 on bug 111077 from
I've tried now the patching approach. I had to patch in total three files:

src/amd/common/ac_nir_to_llvm.c
src/gallium/auxiliary/gallivm/lp_bld_init.c
src/gallium/drivers/radeonsi/si_shader_tgsi_setup.c

Nevertheless the build still fails at linking stage (see fail_log attachment).


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