Comment # 78
on bug 105251
from deltasquared
Created attachment 144846 [details]
vega_crasher after patch, colour shaded central output, on ryzen 2200G with
vega 8 graphics
Screenshot 2/2 of vega_crasher after patch. It seems to indeterministically
switch between shaded and black central regions - I can only assume this is
down to whether or not the offending index ends up out of bounds?
If it helps I can attempt more tests with an asserts-enabled build, though that
will take some more time, a resource I am out of for today. (Will have to look
at how to do that also - just a question of a debug build or another flag that
needs passing?)
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