[Bug 111077] link_shader and deserialize_glsl_program suddenly consume huge amount of RAM

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

 



Comment # 6 on bug 111077 from
(In reply to roland@rptd.ch from comment #4)
> I tried compiling from source but it does not work. Seems to have troubles
> with libdrm.
> 
> configure: error: Package requirements (libdrm >= 2.4.75 libdrm_intel >=
> 2.4.75) were not met:
> 
> Can't seem to get past this one.

Are you sure you have the libdrm-devel package installed?


You are receiving this mail because:
_______________________________________________
dri-devel mailing list
dri-devel@xxxxxxxxxxxxxxxxxxxxx
https://lists.freedesktop.org/mailman/listinfo/dri-devel

[Index of Archives]     [Linux DRI Users]     [Linux Intel Graphics]     [Linux USB Devel]     [Video for Linux]     [Linux Audio Users]     [Yosemite News]     [Linux Kernel]     [Linux SCSI]     [XFree86]     [Linux USB Devel]     [Video for Linux]     [Linux Audio Users]     [Linux Kernel]     [Linux SCSI]     [XFree86]
  Powered by Linux