[Bug 109524] "Invalid glsl version in shading_language_version()" when trying to run directX games using wine

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Comment # 5 on bug 109524 from
NV05 and NV11 don't support GLSL at all. Some entry point must not be
preventing it properly... perhaps something internal.

Is there like a wine test or something of the sort that can be used to
reproduce this? I have such a GPU plugged in I can test with, but I need a
repro.


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