[Bug 101749] sclk scales badly in war thunder

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changed bug 101749
What Removed Added
Status NEEDINFO RESOLVED
Resolution --- FIXED

Comment # 4 on bug 101749 from
war thunder game downgraded the existent opengl4 engine  (used only by linux)
to opengl3 (share with macosx), to free resources to develop the vulkan
version, so i can't test anymore the same setup...

... but testing with the current oepngl3 version, sclk jumps to the max
frequency when the game is running, so i would say that this really improved a
lot in recent kernels

i'm using right now kernel 5.1.x kernel and mesa 19.1.1

So this can probably be closed


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