On Fri, 14 Jun 2019, Maxime Ripard <maxime.ripard@xxxxxxxxxxx> wrote: > Hi Jani, > > On Fri, Jun 14, 2019 at 03:28:59PM +0300, Jani Nikula wrote: >> On Fri, 14 Jun 2019, Maxime Ripard <maxime.ripard@xxxxxxxxxxx> wrote: >> > The drm_client_modeset_commit_atomic function uses two times the >> > plane_state variable in inner blocks of code, but the variable has a scope >> > global to this function. >> > >> > This will lead to inadvertent devs to reuse the variable in the second >> > block with the value left by the first, without any warning from the >> > compiler since value would have been initialized. >> > >> > Fix this by moving the variable declaration to the proper scope. >> >> This is an improvement, but I'd consider renaming also to not shadow >> variables. >> >> > Signed-off-by: Maxime Ripard <maxime.ripard@xxxxxxxxxxx> >> > --- >> > drivers/gpu/drm/drm_client_modeset.c | 5 ++++- >> > 1 file changed, 4 insertions(+), 1 deletion(-) >> > >> > diff --git a/drivers/gpu/drm/drm_client_modeset.c b/drivers/gpu/drm/drm_client_modeset.c >> > index 006bf7390e7d..8264c3a732b0 100644 >> > --- a/drivers/gpu/drm/drm_client_modeset.c >> > +++ b/drivers/gpu/drm/drm_client_modeset.c >> > @@ -861,7 +861,6 @@ EXPORT_SYMBOL(drm_client_panel_rotation); >> > static int drm_client_modeset_commit_atomic(struct drm_client_dev *client, bool active) >> > { >> > struct drm_device *dev = client->dev; >> > - struct drm_plane_state *plane_state; >> > struct drm_plane *plane; >> > struct drm_atomic_state *state; >> > struct drm_modeset_acquire_ctx ctx; >> > @@ -879,6 +878,8 @@ static int drm_client_modeset_commit_atomic(struct drm_client_dev *client, bool >> > state->acquire_ctx = &ctx; >> > retry: >> > drm_for_each_plane(plane, dev) { >> > + struct drm_plane_state *plane_state; >> > + >> > plane_state = drm_atomic_get_plane_state(state, plane); >> > if (IS_ERR(plane_state)) { >> > ret = PTR_ERR(plane_state); >> > @@ -901,6 +902,8 @@ static int drm_client_modeset_commit_atomic(struct drm_client_dev *client, bool >> > unsigned int rotation; >> > >> > if (drm_client_panel_rotation(mode_set, &rotation)) { >> > + struct drm_plane_state *plane_state; >> > + > > That's not super clear from that patch, but this variable will not > shadow the first one. > > The code layout is pretty much this one: > > loop () { > struct drm_plane_state *plane_state; > > [...] > } > > loop () { > loop () { > struct drm_plane_state *plane_state; > > [...] > } > } > > so the shadowing doesn't exist Indeed, sorry for the noise. BR, Jani. -- Jani Nikula, Intel Open Source Graphics Center _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/dri-devel