Hi Jani, On Fri, Jun 14, 2019 at 03:28:59PM +0300, Jani Nikula wrote: > On Fri, 14 Jun 2019, Maxime Ripard <maxime.ripard@xxxxxxxxxxx> wrote: > > The drm_client_modeset_commit_atomic function uses two times the > > plane_state variable in inner blocks of code, but the variable has a scope > > global to this function. > > > > This will lead to inadvertent devs to reuse the variable in the second > > block with the value left by the first, without any warning from the > > compiler since value would have been initialized. > > > > Fix this by moving the variable declaration to the proper scope. > > This is an improvement, but I'd consider renaming also to not shadow > variables. > > > Signed-off-by: Maxime Ripard <maxime.ripard@xxxxxxxxxxx> > > --- > > drivers/gpu/drm/drm_client_modeset.c | 5 ++++- > > 1 file changed, 4 insertions(+), 1 deletion(-) > > > > diff --git a/drivers/gpu/drm/drm_client_modeset.c b/drivers/gpu/drm/drm_client_modeset.c > > index 006bf7390e7d..8264c3a732b0 100644 > > --- a/drivers/gpu/drm/drm_client_modeset.c > > +++ b/drivers/gpu/drm/drm_client_modeset.c > > @@ -861,7 +861,6 @@ EXPORT_SYMBOL(drm_client_panel_rotation); > > static int drm_client_modeset_commit_atomic(struct drm_client_dev *client, bool active) > > { > > struct drm_device *dev = client->dev; > > - struct drm_plane_state *plane_state; > > struct drm_plane *plane; > > struct drm_atomic_state *state; > > struct drm_modeset_acquire_ctx ctx; > > @@ -879,6 +878,8 @@ static int drm_client_modeset_commit_atomic(struct drm_client_dev *client, bool > > state->acquire_ctx = &ctx; > > retry: > > drm_for_each_plane(plane, dev) { > > + struct drm_plane_state *plane_state; > > + > > plane_state = drm_atomic_get_plane_state(state, plane); > > if (IS_ERR(plane_state)) { > > ret = PTR_ERR(plane_state); > > @@ -901,6 +902,8 @@ static int drm_client_modeset_commit_atomic(struct drm_client_dev *client, bool > > unsigned int rotation; > > > > if (drm_client_panel_rotation(mode_set, &rotation)) { > > + struct drm_plane_state *plane_state; > > + That's not super clear from that patch, but this variable will not shadow the first one. The code layout is pretty much this one: loop () { struct drm_plane_state *plane_state; [...] } loop () { loop () { struct drm_plane_state *plane_state; [...] } } so the shadowing doesn't exist Maxime -- Maxime Ripard, Bootlin Embedded Linux and Kernel engineering https://bootlin.com
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