Comment # 11
on bug 110783
from Ilia Mirkin
(In reply to Christian König from comment #10) > (In reply to Gert Wollny from comment #9) > > Indeed, currently the code only tests whether compute shaders are supported, > > and DIV and TEX_LZ don't have any caps yet. I guess I'll take in on me to > > add these caps. > > Well the key point is probably rather that we should not use compute shaders > on that hw generation in the first place. > > How did that got enabled? It just checks for PIPE_CAP_COMPUTE (which *is* supported by r600). The change was targeted at radeonsi. I had to disable PIPE_CAP_COMPUTE on nv50 to work around this as well, but there it wasn't _really_ supported very well so it was OK.
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