[Bug 108824] Invalid handling when GL buffer is bound on one context and invalidated on another

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Comment # 11 on bug 108824 from
Created attachment 144311 [details] [review]
wip patch

The following patch (applied on top of the problematic commit 78e35df52a) seems
to fix the corruption problem (but I don't know the code enough to decide if
it's a correct fix).


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