Comment # 10
on bug 108824
from Pierre-Eric Pelloux-Prayer
(In reply to Baldur Karlsson from comment #7) > To repro with RenderDoc: > > * Download or build RenderDoc 1.4 > * Build gears3d from https://github.com/gears3d/gears3d > * Launch gears3d through RenderDoc, capture, open the frame > * Step back and forth through the drawcalls and the texture viewer will show > up with some corruption. > > Screenshot here: https://i.imgur.com/1Dk7diS.png I tried to reproduce the issue and actually had 2 different issues: - before 12bf7cfecf52083c484602f971738475edfe497e: the rendering is corrupted as described above. Reverting 78e35df52aa2f7d770f929a0866a0faa89c261a9 fixes the rendering. - starting from 12bf7cfecf52083c484602f971738475edfe497e: the rendering is corrupted and wrong: I only see the red gear, the green/blue ones are never drawn
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