Comment # 8
on bug 108919
from Timothy Arceri
(In reply to Alexander Walker from comment #7) > (In reply to Timothy Arceri from comment #5) > > Can somebody try to get an apitrace of the issue [1]? Thanks. > > > > [1] https://github.com/apitrace/apitrace/wiki/Steam > > Never used that tool before but I uploaded a trace that shows it immediately > visible on the main menu. > > Lots of these in the console if they're relevant: > apitrace: warning: _gl_param_size: unknown GLenum 0x8267 > apitrace: warning: _gl_param_size: unknown GLenum 0x92F5 I'm not sure, I don't see these when replying the trace. Aside from some calls to unsupported debug functions I don't see any obvious issues in the trace. Do you think you could try grabbing a capture in renderdoc [1]? Once you unzip it somewhere you can add the following to the launch options for the game in steam: LD_PRELOAD=/your path to renderdoc here/renderdoc_1.2/lib/librenderdoc.so %command% When you lanuch the game you should see some text overlayed at the top of the screen saying you can create a capture by pressing F12. Once you have a capture you can find it in a folder in the /tmp/ directory. [1] https://renderdoc.org/
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