[Bug 108919] Parkitect (Unity Game) dispalys artifacts and black screens with Vega hardware

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Comment # 8 on bug 108919 from
(In reply to Alexander Walker from comment #7)
> (In reply to Timothy Arceri from comment #5)
> > Can somebody try to get an apitrace of the issue [1]? Thanks.
> > 
> > [1] https://github.com/apitrace/apitrace/wiki/Steam
> 
> Never used that tool before but I uploaded a trace that shows it immediately
> visible on the main menu.
> 
> Lots of these in the console if they're relevant:
> apitrace: warning: _gl_param_size: unknown GLenum 0x8267
> apitrace: warning: _gl_param_size: unknown GLenum 0x92F5

I'm not sure, I don't see these when replying the trace. Aside from some calls
to unsupported debug functions I don't see any obvious issues in the trace.

Do you think you could try grabbing a capture in renderdoc [1]? Once you unzip
it somewhere you can add the following to the launch options for the game in
steam:

LD_PRELOAD=/your path to renderdoc here/renderdoc_1.2/lib/librenderdoc.so
%command%

When you lanuch the game you should see some text overlayed at the top of the
screen saying you can create a capture by pressing F12. Once you have a capture
you can find it in a folder in the /tmp/ directory. 

[1] https://renderdoc.org/


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