Boris Brezillon <boris.brezillon@xxxxxxxxxxx> writes: > Hi Eric, > > On Tue, 30 Oct 2018 16:12:55 -0700 > Eric Anholt <eric@xxxxxxxxxx> wrote: >> > +static void vc4_load_tracker_destroy_state(struct drm_private_obj *obj, >> > + struct drm_private_state *state) >> > +{ >> > + struct vc4_load_tracker_state *load_state; >> > + >> > + load_state = to_vc4_load_tracker_state(state); >> > + kfree(load_state); >> > +} >> >> Optional: just kfree(state) for simplicity. > > Hm, not sure that's a good idea. kfree(state) works as long as > drm_private_state is the first field in vc4_load_tracker_state, but it > sounds a bit fragile. > > I can do > > kfree(to_vc4_load_tracker_state(state)); > > if you prefer. I said optional for that reason :) Just keep it as is. >> > +static void vc4_plane_calc_load(struct drm_plane_state *state) >> > +{ >> > + unsigned int hvs_load_shift, vrefresh, i; >> > + struct drm_framebuffer *fb = state->fb; >> > + struct vc4_plane_state *vc4_state; >> > + struct drm_crtc_state *crtc_state; >> > + unsigned int vscale_factor; >> > + >> > + vc4_state = to_vc4_plane_state(state); >> > + crtc_state = drm_atomic_get_existing_crtc_state(state->state, >> > + state->crtc); >> > + vrefresh = drm_mode_vrefresh(&crtc_state->adjusted_mode); >> > + >> > + /* The HVS is able to process 2 pixels/cycle when scaling the source, >> > + * 4 pixels/cycle otherwise. >> > + * Alpha blending step seems to be pipelined and it's always operating >> > + * at 4 pixels/cycle, so the limiting aspect here seems to be the >> > + * scaler block. >> > + * HVS load is expressed in clk-cycles/sec (AKA Hz). >> > + */ >> > + if (vc4_state->x_scaling[0] != VC4_SCALING_NONE || >> > + vc4_state->x_scaling[1] != VC4_SCALING_NONE || >> > + vc4_state->y_scaling[0] != VC4_SCALING_NONE || >> > + vc4_state->y_scaling[1] != VC4_SCALING_NONE) >> > + hvs_load_shift = 1; >> > + else >> > + hvs_load_shift = 2; >> > + >> > + vc4_state->membus_load = 0; >> > + vc4_state->hvs_load = 0; >> > + for (i = 0; i < fb->format->num_planes; i++) { >> > + unsigned long pixels_load; >> >> I'm scared any time I see longs. Do you want 32 or 64 bits here? > > I just assumed a 32bit unsigned var would be enough, so unsigned long > seemed just fine. I can use u32 or u64 if you prefer. Yes, please. See also Maxime's recent trouble with a 64-bit kernel. >> > + /* Even if the bandwidth/plane required for a single frame is >> > + * >> > + * vc4_state->src_w[i] * vc4_state->src_h[i] * cpp * vrefresh >> > + * >> > + * when downscaling, we have to read more pixels per line in >> > + * the time frame reserved for a single line, so the bandwidth >> > + * demand can be punctually higher. To account for that, we >> > + * calculate the down-scaling factor and multiply the plane >> > + * load by this number. We're likely over-estimating the read >> > + * demand, but that's better than under-estimating it. >> > + */ >> > + vscale_factor = DIV_ROUND_UP(vc4_state->src_h[i], >> > + vc4_state->crtc_h); >> > + pixels_load = vc4_state->src_w[i] * vc4_state->src_h[i] * >> > + vscale_factor; >> >> If we're upscaling (common for video, right?), aren't we under-counting >> the cost? You need to scale/colorspace-convert crtc_w * crtc_h at 2 >> pixels per cycle. > > That's not entirely clear to me. I'm not sure what the scaler does when > upscaling. Are the same pixels read several times from the memory? If > that's the case, then the membus load should indeed be based on the > crtc_w,h. I'm going to punt on this question because that would be a *lot* of verilog tracing to figure out for me (and I'm not sure I'd even trust what I came up with). > Also, when the spec says the HVS can process 4pixels/cycles, is it 4 > input pixels or 4 output pixels per cycle? Well, it's 4 pixels per cycle when not scaling, so both :) I think the scaling pipeline is doing two output pixels per cycle. Nothing else would make sense to me.
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