I merged bin and render's paths in a late refactoring. Signed-off-by: Eric Anholt <eric@xxxxxxxxxx> --- drivers/gpu/drm/v3d/v3d_sched.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/drivers/gpu/drm/v3d/v3d_sched.c b/drivers/gpu/drm/v3d/v3d_sched.c index 9243dea6e6ad..e1f2aab0717b 100644 --- a/drivers/gpu/drm/v3d/v3d_sched.c +++ b/drivers/gpu/drm/v3d/v3d_sched.c @@ -39,7 +39,7 @@ v3d_job_free(struct drm_sched_job *sched_job) } /** - * Returns the fences that the bin job depends on, one by one. + * Returns the fences that the bin or render job depends on, one by one. * v3d_job_run() won't be called until all of them have been signaled. */ static struct dma_fence * -- 2.19.1 _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/dri-devel