[PATCH 06/13] drm/msm: Use kzalloc for submit struct allocation

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This patch changes to kzalloc and avoids setting individual submit
struct fields to zero manually.

Signed-off-by: Sharat Masetty <smasetty@xxxxxxxxxxxxxx>
---
 drivers/gpu/drm/msm/msm_gem_submit.c | 7 +------
 1 file changed, 1 insertion(+), 6 deletions(-)

diff --git a/drivers/gpu/drm/msm/msm_gem_submit.c b/drivers/gpu/drm/msm/msm_gem_submit.c
index a7c8cbc..7931c2a 100644
--- a/drivers/gpu/drm/msm/msm_gem_submit.c
+++ b/drivers/gpu/drm/msm/msm_gem_submit.c
@@ -41,24 +41,19 @@ static struct msm_gem_submit *submit_create(struct drm_device *dev,
 	if (sz > SIZE_MAX)
 		return NULL;
 
-	submit = kmalloc(sz, GFP_KERNEL | __GFP_NOWARN | __GFP_NORETRY);
+	submit = kzalloc(sz, GFP_KERNEL | __GFP_NOWARN | __GFP_NORETRY);
 	if (!submit)
 		return NULL;
 
 	submit->dev = dev;
 	submit->gpu = gpu;
 	submit->ctx = ctx;
-	submit->hw_fence = NULL;
 	submit->out_fence_id = -1;
 	submit->pid = get_pid(task_pid(current));
 	submit->cmd = (void *)&submit->bos[nr_bos];
 	submit->queue = queue;
 	submit->ring = gpu->rb[queue->prio];
 
-	/* initially, until copy_from_user() and bo lookup succeeds: */
-	submit->nr_bos = 0;
-	submit->nr_cmds = 0;
-
 	INIT_LIST_HEAD(&submit->node);
 	INIT_LIST_HEAD(&submit->bo_list);
 	ww_acquire_init(&submit->ticket, &reservation_ww_class);
-- 
1.9.1

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