Comment # 3
on bug 107990
from John
> When you say working I assume you mean it no longer crashes at start up? Correct, sorry about the lack of clarity. It still takes quite a while on the black screen with the white line, but it eventually passes it and goes in game. > Have you reported this to the packages of Mesa on Arch? > fno-plt is a gcc optimisation flag that is not applied to Mesa by default, issues with this option should be reported to distro maintainers. I have not yet, because I am not convinced about the distribution reverting compile flags when a single proprietary game does not run with them; but if you think I should, I'll do it right now (https://bugs.archlinux.org/task/60130). That leaves the the glvnd issue, which of course might be because of the same flags applied to I don't know which other package. Thank you!
You are receiving this mail because:
- You are the assignee for the bug.
_______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/dri-devel