[Bug 103300] Tear rendering bug in Bioshock Infinite

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Comment # 5 on bug 103300 from
(In reply to Ian Bruene from comment #4)
> I tried today and was unable to get a trace I'm afraid.

Looks like the game is 32-bit so a 32bit build of apitrace is needed. 64bit
distros usually only ship a 64-bit version of apitrace. For 32-bit you need to
build from source [1].

If you manage to build it the you can just try loading steam like so:

LD_PRELOAD=/ ...path to apitrace git repo... /build32/wrappers/glxtrace.so
steam

Then just launch the game and you should end up with a trace.

[1]
https://github.com/apitrace/apitrace/blob/master/docs/INSTALL.markdown#linux


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