On Thu, Aug 16, 2018 at 12:25 PM, Liviu Dudau <liviu.dudau@xxxxxxx> wrote: > On Wed, Aug 15, 2018 at 03:40:17PM +0200, Daniel Vetter wrote: >> On Wed, Aug 15, 2018 at 2:27 PM, Alexandru-Cosmin Gheorghe >> <Alexandru-Cosmin.Gheorghe@xxxxxxx> wrote: >> > On Wed, Aug 15, 2018 at 01:54:12PM +0200, Daniel Vetter wrote: >> >> On Wed, Aug 15, 2018 at 12:08:38PM +0100, Liviu Dudau wrote: >> >> > On Thu, Jul 26, 2018 at 03:10:04PM +0100, Alexandru Gheorghe wrote: >> >> > > Some drivers can't use drm_gem_fb_create, so instead of copying the >> >> > > logic that does the framebuffer allocation allow them to use core >> >> > > drm_gem_fb_alloc. >> >> > > >> >> > > Signed-off-by: Alexandru Gheorghe <alexandru-cosmin.gheorghe@xxxxxxx> >> >> > >> >> > To me it looks like an useful thing to have exported, so for what is worth: >> >> > >> >> > Acked-by: Liviu Dudau <liviu.dudau@xxxxxxx> >> >> > >> >> > Sean, Maarten, Laurent, Gustavo, Daniel(s), do you have any objections? >> >> >> >> In general please add meaningful kernel-doc for exported functions, >> >> explaing what's different and how it works together. >> >> >> >> Wrt the specific issue, I think we should teach drm core and helpers how >> >> to allocate formats with tiled blocks. Means we need to extend >> >> drm_format_info a bit. Your YUV formats won't be the only ones where the >> >> format itself arranges pixels in blocks, and hence has format-based >> >> alignment criteria for pitch and size (due to line rounding). >> > >> > Something like a tile_size or do you have other ideas ? >> > Any idea if there are any tile formats out there where the tile it's >> > not a square ? >> >> I think both tile_w/_h in pixels and tile_size in bytes is what you >> want for full description of all options. And yes I think some of the >> compressed GL formats aren't square. Not that I expect we'll ever have >> to scan those out, but who knows. This would also allow drivers to let >> the core check basic tiled layouts by supplying that information for a >> (fourcc, modifier) pair. >> >> The tricky part is then how you expect stride to be set, since that's >> in bytes per line, which might not align. But since all the tiles I've >> seen are power-of-two in height, shouldn't be an issue in practice. A >> check + WARN_ON would be good though. > > Another option would be to add to the drm_framebuffer_funcs structure a > hook that drivers could implement that does the validation of the fb and > could be used to bypass the more strict check in drm_gem_fb_create_fb_with_funcs() Can't call an fb operation if you don't yet have an fb :-) -Daniel > > Best regards, > Liviu > >> -Daniel >> >> >> I think this would also fit better into the overall design where drivers >> >> can overwrite the drm_format_info for specific (fourcc, modifier) >> >> combinations. >> >> -Daniel >> >> >> >> >> >> > >> >> > Best regards, >> >> > Liviu >> >> > >> >> > > --- >> >> > > drivers/gpu/drm/drm_gem_framebuffer_helper.c | 3 ++- >> >> > > include/drm/drm_gem_framebuffer_helper.h | 5 +++++ >> >> > > 2 files changed, 7 insertions(+), 1 deletion(-) >> >> > > >> >> > > diff --git a/drivers/gpu/drm/drm_gem_framebuffer_helper.c b/drivers/gpu/drm/drm_gem_framebuffer_helper.c >> >> > > index 2810d4131411..64eddf5a1bd9 100644 >> >> > > --- a/drivers/gpu/drm/drm_gem_framebuffer_helper.c >> >> > > +++ b/drivers/gpu/drm/drm_gem_framebuffer_helper.c >> >> > > @@ -57,7 +57,7 @@ struct drm_gem_object *drm_gem_fb_get_obj(struct drm_framebuffer *fb, >> >> > > } >> >> > > EXPORT_SYMBOL_GPL(drm_gem_fb_get_obj); >> >> > > >> >> > > -static struct drm_framebuffer * >> >> > > +struct drm_framebuffer * >> >> > > drm_gem_fb_alloc(struct drm_device *dev, >> >> > > const struct drm_mode_fb_cmd2 *mode_cmd, >> >> > > struct drm_gem_object **obj, unsigned int num_planes, >> >> > > @@ -85,6 +85,7 @@ drm_gem_fb_alloc(struct drm_device *dev, >> >> > > >> >> > > return fb; >> >> > > } >> >> > > +EXPORT_SYMBOL_GPL(drm_gem_fb_alloc); >> >> > > >> >> > > /** >> >> > > * drm_gem_fb_destroy - Free GEM backed framebuffer >> >> > > diff --git a/include/drm/drm_gem_framebuffer_helper.h b/include/drm/drm_gem_framebuffer_helper.h >> >> > > index a38de7eb55b4..d20c1356000a 100644 >> >> > > --- a/include/drm/drm_gem_framebuffer_helper.h >> >> > > +++ b/include/drm/drm_gem_framebuffer_helper.h >> >> > > @@ -14,6 +14,11 @@ struct drm_simple_display_pipe; >> >> > > >> >> > > struct drm_gem_object *drm_gem_fb_get_obj(struct drm_framebuffer *fb, >> >> > > unsigned int plane); >> >> > > +struct drm_framebuffer * >> >> > > +drm_gem_fb_alloc(struct drm_device *dev, >> >> > > + const struct drm_mode_fb_cmd2 *mode_cmd, >> >> > > + struct drm_gem_object **obj, unsigned int num_planes, >> >> > > + const struct drm_framebuffer_funcs *funcs); >> >> > > void drm_gem_fb_destroy(struct drm_framebuffer *fb); >> >> > > int drm_gem_fb_create_handle(struct drm_framebuffer *fb, struct drm_file *file, >> >> > > unsigned int *handle); >> >> > > -- >> >> > > 2.18.0 >> >> > > >> >> > >> >> > -- >> >> > ==================== >> >> > | I would like to | >> >> > | fix the world, | >> >> > | but they're not | >> >> > | giving me the | >> >> > \ source code! / >> >> > --------------- >> >> > ¯\_(ツ)_/¯ >> >> >> >> -- >> >> Daniel Vetter >> >> Software Engineer, Intel Corporation >> >> http://blog.ffwll.ch >> > >> > -- >> > Cheers, >> > Alex G >> >> >> >> -- >> Daniel Vetter >> Software Engineer, Intel Corporation >> +41 (0) 79 365 57 48 - http://blog.ffwll.ch > > -- > ==================== > | I would like to | > | fix the world, | > | but they're not | > | giving me the | > \ source code! / > --------------- > ¯\_(ツ)_/¯ -- Daniel Vetter Software Engineer, Intel Corporation +41 (0) 79 365 57 48 - http://blog.ffwll.ch _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/dri-devel