On Wed, Aug 15, 2018 at 03:40:17PM +0200, Daniel Vetter wrote: > On Wed, Aug 15, 2018 at 2:27 PM, Alexandru-Cosmin Gheorghe > <Alexandru-Cosmin.Gheorghe@xxxxxxx> wrote: > > On Wed, Aug 15, 2018 at 01:54:12PM +0200, Daniel Vetter wrote: > >> On Wed, Aug 15, 2018 at 12:08:38PM +0100, Liviu Dudau wrote: > >> > On Thu, Jul 26, 2018 at 03:10:04PM +0100, Alexandru Gheorghe wrote: > >> > > Some drivers can't use drm_gem_fb_create, so instead of copying the > >> > > logic that does the framebuffer allocation allow them to use core > >> > > drm_gem_fb_alloc. > >> > > > >> > > Signed-off-by: Alexandru Gheorghe <alexandru-cosmin.gheorghe@xxxxxxx> > >> > > >> > To me it looks like an useful thing to have exported, so for what is worth: > >> > > >> > Acked-by: Liviu Dudau <liviu.dudau@xxxxxxx> > >> > > >> > Sean, Maarten, Laurent, Gustavo, Daniel(s), do you have any objections? > >> > >> In general please add meaningful kernel-doc for exported functions, > >> explaing what's different and how it works together. > >> > >> Wrt the specific issue, I think we should teach drm core and helpers how > >> to allocate formats with tiled blocks. Means we need to extend > >> drm_format_info a bit. Your YUV formats won't be the only ones where the > >> format itself arranges pixels in blocks, and hence has format-based > >> alignment criteria for pitch and size (due to line rounding). > > > > Something like a tile_size or do you have other ideas ? > > Any idea if there are any tile formats out there where the tile it's > > not a square ? > > I think both tile_w/_h in pixels and tile_size in bytes is what you > want for full description of all options. And yes I think some of the > compressed GL formats aren't square. Not that I expect we'll ever have > to scan those out, but who knows. This would also allow drivers to let > the core check basic tiled layouts by supplying that information for a > (fourcc, modifier) pair. > > The tricky part is then how you expect stride to be set, since that's > in bytes per line, which might not align. But since all the tiles I've > seen are power-of-two in height, shouldn't be an issue in practice. A > check + WARN_ON would be good though. Another option would be to add to the drm_framebuffer_funcs structure a hook that drivers could implement that does the validation of the fb and could be used to bypass the more strict check in drm_gem_fb_create_fb_with_funcs() Best regards, Liviu > -Daniel > > >> I think this would also fit better into the overall design where drivers > >> can overwrite the drm_format_info for specific (fourcc, modifier) > >> combinations. > >> -Daniel > >> > >> > >> > > >> > Best regards, > >> > Liviu > >> > > >> > > --- > >> > > drivers/gpu/drm/drm_gem_framebuffer_helper.c | 3 ++- > >> > > include/drm/drm_gem_framebuffer_helper.h | 5 +++++ > >> > > 2 files changed, 7 insertions(+), 1 deletion(-) > >> > > > >> > > diff --git a/drivers/gpu/drm/drm_gem_framebuffer_helper.c b/drivers/gpu/drm/drm_gem_framebuffer_helper.c > >> > > index 2810d4131411..64eddf5a1bd9 100644 > >> > > --- a/drivers/gpu/drm/drm_gem_framebuffer_helper.c > >> > > +++ b/drivers/gpu/drm/drm_gem_framebuffer_helper.c > >> > > @@ -57,7 +57,7 @@ struct drm_gem_object *drm_gem_fb_get_obj(struct drm_framebuffer *fb, > >> > > } > >> > > EXPORT_SYMBOL_GPL(drm_gem_fb_get_obj); > >> > > > >> > > -static struct drm_framebuffer * > >> > > +struct drm_framebuffer * > >> > > drm_gem_fb_alloc(struct drm_device *dev, > >> > > const struct drm_mode_fb_cmd2 *mode_cmd, > >> > > struct drm_gem_object **obj, unsigned int num_planes, > >> > > @@ -85,6 +85,7 @@ drm_gem_fb_alloc(struct drm_device *dev, > >> > > > >> > > return fb; > >> > > } > >> > > +EXPORT_SYMBOL_GPL(drm_gem_fb_alloc); > >> > > > >> > > /** > >> > > * drm_gem_fb_destroy - Free GEM backed framebuffer > >> > > diff --git a/include/drm/drm_gem_framebuffer_helper.h b/include/drm/drm_gem_framebuffer_helper.h > >> > > index a38de7eb55b4..d20c1356000a 100644 > >> > > --- a/include/drm/drm_gem_framebuffer_helper.h > >> > > +++ b/include/drm/drm_gem_framebuffer_helper.h > >> > > @@ -14,6 +14,11 @@ struct drm_simple_display_pipe; > >> > > > >> > > struct drm_gem_object *drm_gem_fb_get_obj(struct drm_framebuffer *fb, > >> > > unsigned int plane); > >> > > +struct drm_framebuffer * > >> > > +drm_gem_fb_alloc(struct drm_device *dev, > >> > > + const struct drm_mode_fb_cmd2 *mode_cmd, > >> > > + struct drm_gem_object **obj, unsigned int num_planes, > >> > > + const struct drm_framebuffer_funcs *funcs); > >> > > void drm_gem_fb_destroy(struct drm_framebuffer *fb); > >> > > int drm_gem_fb_create_handle(struct drm_framebuffer *fb, struct drm_file *file, > >> > > unsigned int *handle); > >> > > -- > >> > > 2.18.0 > >> > > > >> > > >> > -- > >> > ==================== > >> > | I would like to | > >> > | fix the world, | > >> > | but they're not | > >> > | giving me the | > >> > \ source code! / > >> > --------------- > >> > ¯\_(ツ)_/¯ > >> > >> -- > >> Daniel Vetter > >> Software Engineer, Intel Corporation > >> http://blog.ffwll.ch > > > > -- > > Cheers, > > Alex G > > > > -- > Daniel Vetter > Software Engineer, Intel Corporation > +41 (0) 79 365 57 48 - http://blog.ffwll.ch -- ==================== | I would like to | | fix the world, | | but they're not | | giving me the | \ source code! / --------------- ¯\_(ツ)_/¯ _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/dri-devel