Re: [PATCH 2/3] drm/scheduler: add counter for total jobs in scheduler

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On 08/02/2018 01:50 PM, Nayan Deshmukh wrote:


On Thu, Aug 2, 2018 at 10:31 AM Zhang, Jerry (Junwei) <Jerry.Zhang@xxxxxxx <mailto:Jerry.Zhang@xxxxxxx>> wrote:

    On 07/12/2018 02:36 PM, Nayan Deshmukh wrote:
     > Signed-off-by: Nayan Deshmukh <nayan26deshmukh@xxxxxxxxx <mailto:nayan26deshmukh@xxxxxxxxx>>
     > ---
     >   drivers/gpu/drm/scheduler/gpu_scheduler.c | 3 +++
     >   include/drm/gpu_scheduler.h               | 2 ++
     >   2 files changed, 5 insertions(+)
     >
     > diff --git a/drivers/gpu/drm/scheduler/gpu_scheduler.c b/drivers/gpu/drm/scheduler/gpu_scheduler.c
     > index 429b1328653a..3dc1a4f07e3f 100644
     > --- a/drivers/gpu/drm/scheduler/gpu_scheduler.c
     > +++ b/drivers/gpu/drm/scheduler/gpu_scheduler.c
     > @@ -538,6 +538,7 @@ void drm_sched_entity_push_job(struct drm_sched_job *sched_job,
     >       trace_drm_sched_job(sched_job, entity);
     >
     >       first = spsc_queue_push(&entity->job_queue, &sched_job->queue_node);
     > +     atomic_inc(&entity->sched->num_jobs);

    Shall we use hw_rq_count directly or merge them together?

hw_rq_count is the number of jobs that are currently in the hardware queue as compared to num_jobs which is the number of jobs in the software queue. num_jobs provides a give a better idea of the load
on a scheduler that's why I added that field and used it to decide the scheduler with the least load.

Thanks for your explanation.

Then may be more reasonable to move atomic_dec(&sched->num_jobs) after drm_sched_fence_scheduled() or just before atomic_inc(&sched->hw_rq_count).
How do you think that?

Regards,
Jerry


Regards,
Nayan


    Regards,
    Jerry
     >
     >       /* first job wakes up scheduler */
     >       if (first) {
     > @@ -818,6 +819,7 @@ static void drm_sched_process_job(struct dma_fence *f, struct dma_fence_cb *cb)
     >
     >       dma_fence_get(&s_fence->finished);
     >       atomic_dec(&sched->hw_rq_count);
     > +     atomic_dec(&sched->num_jobs);
     >       drm_sched_fence_finished(s_fence);
     >
     >       trace_drm_sched_process_job(s_fence);
     > @@ -935,6 +937,7 @@ int drm_sched_init(struct drm_gpu_scheduler *sched,
     >       INIT_LIST_HEAD(&sched->ring_mirror_list);
     >       spin_lock_init(&sched->job_list_lock);
     >       atomic_set(&sched->hw_rq_count, 0);
     > +     atomic_set(&sched->num_jobs, 0);
     >       atomic64_set(&sched->job_id_count, 0);
     >
     >       /* Each scheduler will run on a seperate kernel thread */
     > diff --git a/include/drm/gpu_scheduler.h b/include/drm/gpu_scheduler.h
     > index 43e93d6077cf..605bd4ad2397 100644
     > --- a/include/drm/gpu_scheduler.h
     > +++ b/include/drm/gpu_scheduler.h
     > @@ -257,6 +257,7 @@ struct drm_sched_backend_ops {
     >    * @job_list_lock: lock to protect the ring_mirror_list.
     >    * @hang_limit: once the hangs by a job crosses this limit then it is marked
     >    *              guilty and it will be considered for scheduling further.
     > + * @num_jobs: the number of jobs in queue in the scheduler
     >    *
     >    * One scheduler is implemented for each hardware ring.
     >    */
     > @@ -274,6 +275,7 @@ struct drm_gpu_scheduler {
     >       struct list_head                ring_mirror_list;
     >       spinlock_t                      job_list_lock;
     >       int                             hang_limit;
     > +     atomic_t                        num_jobs;
     >   };
     >
     >   int drm_sched_init(struct drm_gpu_scheduler *sched,
     >

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