Re: [PATCH 2/3] drm/scheduler: add counter for total jobs in scheduler

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On Thu, Aug 2, 2018 at 10:31 AM Zhang, Jerry (Junwei) <Jerry.Zhang@xxxxxxx> wrote:
On 07/12/2018 02:36 PM, Nayan Deshmukh wrote:
> Signed-off-by: Nayan Deshmukh <nayan26deshmukh@xxxxxxxxx>
> ---
>   drivers/gpu/drm/scheduler/gpu_scheduler.c | 3 +++
>   include/drm/gpu_scheduler.h               | 2 ++
>   2 files changed, 5 insertions(+)
>
> diff --git a/drivers/gpu/drm/scheduler/gpu_scheduler.c b/drivers/gpu/drm/scheduler/gpu_scheduler.c
> index 429b1328653a..3dc1a4f07e3f 100644
> --- a/drivers/gpu/drm/scheduler/gpu_scheduler.c
> +++ b/drivers/gpu/drm/scheduler/gpu_scheduler.c
> @@ -538,6 +538,7 @@ void drm_sched_entity_push_job(struct drm_sched_job *sched_job,
>       trace_drm_sched_job(sched_job, entity);
>
>       first = spsc_queue_push(&entity->job_queue, &sched_job->queue_node);
> +     atomic_inc(&entity->sched->num_jobs);

Shall we use hw_rq_count directly or merge them together?
hw_rq_count is the number of jobs that are currently in the hardware queue as compared to num_jobs which is the number of jobs in the software queue. num_jobs provides a give a better idea of the load on a scheduler that's why I added that field and used it to decide the scheduler with the least load.

Regards,
Nayan

Regards,
Jerry
>
>       /* first job wakes up scheduler */
>       if (first) {
> @@ -818,6 +819,7 @@ static void drm_sched_process_job(struct dma_fence *f, struct dma_fence_cb *cb)
>
>       dma_fence_get(&s_fence->finished);
>       atomic_dec(&sched->hw_rq_count);
> +     atomic_dec(&sched->num_jobs);
>       drm_sched_fence_finished(s_fence);
>
>       trace_drm_sched_process_job(s_fence);
> @@ -935,6 +937,7 @@ int drm_sched_init(struct drm_gpu_scheduler *sched,
>       INIT_LIST_HEAD(&sched->ring_mirror_list);
>       spin_lock_init(&sched->job_list_lock);
>       atomic_set(&sched->hw_rq_count, 0);
> +     atomic_set(&sched->num_jobs, 0);
>       atomic64_set(&sched->job_id_count, 0);
>
>       /* Each scheduler will run on a seperate kernel thread */
> diff --git a/include/drm/gpu_scheduler.h b/include/drm/gpu_scheduler.h
> index 43e93d6077cf..605bd4ad2397 100644
> --- a/include/drm/gpu_scheduler.h
> +++ b/include/drm/gpu_scheduler.h
> @@ -257,6 +257,7 @@ struct drm_sched_backend_ops {
>    * @job_list_lock: lock to protect the ring_mirror_list.
>    * @hang_limit: once the hangs by a job crosses this limit then it is marked
>    *              guilty and it will be considered for scheduling further.
> + * @num_jobs: the number of jobs in queue in the scheduler
>    *
>    * One scheduler is implemented for each hardware ring.
>    */
> @@ -274,6 +275,7 @@ struct drm_gpu_scheduler {
>       struct list_head                ring_mirror_list;
>       spinlock_t                      job_list_lock;
>       int                             hang_limit;
> +     atomic_t                        num_jobs;
>   };
>
>   int drm_sched_init(struct drm_gpu_scheduler *sched,
>
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