On Fri, 27 Jul 2018 13:46:31 -0700 Eric Anholt <eric@xxxxxxxxxx> wrote: > Boris Brezillon <boris.brezillon@xxxxxxxxxxx> writes: > > > From: Eric Anholt <eric@xxxxxxxxxx> > > > > X/Y positioning of T-format buffers is quite tricky and the current > > implementation was failing to position a plane using this format > > correctly when the X, Y or both X and Y offsets were negative. > > Wait, were things working for you with even postivie X/Y offsets on T? > Because it wasn't for me, and I think the tile_h_mask change is > important for making positive work. Not so sure. I've done so many tests that I don't remember which exact setups were working and which ones were not. I'll test again before sending v2 and adjust the commit message accordingly. > > > Signed-off-by: Eric Anholt <eric@xxxxxxxxxx> > > Signed-off-by: Boris Brezillon <boris.brezillon@xxxxxxxxxxx> > > --- > > Hi Eric, > > > > I kept the SoB and authorship since you're the original author, but > > I also significantly reworked the code, so I'd be more confident if you > > could have a close look at this code. > > I think you should definitely grab authorship on this one. You did the > work to make it actually work. > I will. Thanks. > > Also, I intentionally did not add a Fixes and Cc-stable to this commit > > because it depends on a rework we've done in > > vc4_plane_setup_clipping_and_scaling() which cannot be easily > > backported. > > What I could do though is add a patch that rejects all negative > > crtc_{x,y}. > > Agreed. Given that we're trying to fix a bug that nobody else has > reported to me yet, I think we can skip dealing with this for stable. > > > --- > > drivers/gpu/drm/vc4/vc4_plane.c | 51 +++++++++++++++++++++++++++++++++++------ > > 1 file changed, 44 insertions(+), 7 deletions(-) > > > > diff --git a/drivers/gpu/drm/vc4/vc4_plane.c b/drivers/gpu/drm/vc4/vc4_plane.c > > index 2b8ba1c412be..ade47c3f65d1 100644 > > --- a/drivers/gpu/drm/vc4/vc4_plane.c > > +++ b/drivers/gpu/drm/vc4/vc4_plane.c > > @@ -539,22 +539,59 @@ static int vc4_plane_mode_set(struct drm_plane *plane, > > (i ? h_subsample : 1) * > > fb->format->cpp[i]; > > } > > + > > break; > > > > case DRM_FORMAT_MOD_BROADCOM_VC4_T_TILED: { > > - /* For T-tiled, the FB pitch is "how many bytes from > > - * one row to the next, such that pitch * tile_h == > > - * tile_size * tiles_per_row." > > - */ > > u32 tile_size_shift = 12; /* T tiles are 4kb */ > > + /* Whole-tile offsets, mostly for setting the pitch. */ > > + u32 tile_w_shift = fb->format->cpp[0] == 2 ? 6 : 5; > > u32 tile_h_shift = 5; /* 16 and 32bpp are 32 pixels high */ > > + u32 tile_w_mask = (1 << tile_w_shift) - 1; > > + /* The height mask on 32-bit-per-pixel tiles is 63, i.e. 2 > > + * times the height (in pixels) of a 4k tile. I just assumed > > + * this is also true for other RGB formats, but maybe it's not. > > + */ > > + u32 tile_h_mask = (2 << tile_h_shift) - 1; > > Only 2 and 4-byte formats are supported for T format, and tiles are 32 > pixels high for both of those. > > Other than that, > > Reviewed-by: Eric Anholt <eric@xxxxxxxxxx> > > I have a comment on patch 3 I'd like to sort out, I'll address that one in v2. > but other than that > I'm pleased with this whole series. Thanks for persevering on it! _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/dri-devel