[Bug 105532] Broken map generation in Northgard game

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

 



Comment # 2 on bug 105532 from
Hi,

I'm Northgard technical director.

We are creating buffers to draw various 2D shapes into textures for map
generation. Then we download the textures from GPU to CPU for additional
processing. These textures are then used to generate the landscape. For some
reason unknown to us the textures generated in some case appears to be
corrupted, resulting in these weird height maps. We haven't been able to
investigate the issue in details atm.


You are receiving this mail because:
_______________________________________________
dri-devel mailing list
dri-devel@xxxxxxxxxxxxxxxxxxxxx
https://lists.freedesktop.org/mailman/listinfo/dri-devel

[Index of Archives]     [Linux DRI Users]     [Linux Intel Graphics]     [Linux USB Devel]     [Video for Linux]     [Linux Audio Users]     [Yosemite News]     [Linux Kernel]     [Linux SCSI]     [XFree86]     [Linux USB Devel]     [Video for Linux]     [Linux Audio Users]     [Linux Kernel]     [Linux SCSI]     [XFree86]
  Powered by Linux