What | Removed | Added |
---|---|---|
Status | NEW | RESOLVED |
Resolution | --- | FIXED |
Comment # 9
on bug 100390
from Timothy Arceri
This game should now be playable using MESA_GL_VERSION_OVERRIDE=4.1COMPAT MESA_GLSL_VERSION_OVERRIDE=410 after the following commit: commit e7a7b712fe81aac96eaae267ad6cb5444f02e7f6 Author: Timothy Arceri <tarceri@itsqueeze.com> Date: Tue May 8 10:35:40 2018 +1000 mesa: remove hard-coded OpenGL 3.2 compat limit Just let validate_context_version() do it instead. This fixes MESA_GL_VERSION_OVERRIDE for compat, it will also allow us to enable new compat versions on a per driver bases in future. Reviewed-by: Marek Olšák <marek.olsak@amd.com> There are still bits missing in compat but the game seems playable with the overrides. Since further work simply involves implementing compat profile I'm going to close this bug.
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