https://bugs.freedesktop.org/show_bug.cgi?id=43698 --- Comment #9 from GhostlyDeath <ghostlydeath@xxxxxxxxx> 2011-12-16 10:58:16 PST --- Hello, I tested the patch and most of the colors are correct now. However I spotted some rendering problems. Here's the summary of what I found. Neverball: Everything looks correct now, all the colors are good and nothing seems wrong. Adanaxisgpl: Everything renders correctly even with compiled shaders. Openarena: Most of the colors are correct, HOWEVER there are serious rendering problems now. Most polygons just go *poof* and re-appear and just flicker like crazy. This varies the FPS by alot since some polygons in front of other polygons disappear causing everything behind it to render also. Color wise, textures are the correct colors and such. **Smoke, colored UI text, railguns, and my own character don't render colors correctly. The title screen rendered very badly and had about 1 frame every 5-7 seconds. PrBoom: Colors are correct but it suffers from disappearing polygons that OpenArena suffers from. Some misc OpenGL SuperBible 4th edition tests: * C08/toon: Renders correctly * C08/tunnel: Renders correctly * C11/sphereworld: Renders correctly * C11/thunderbird: Renders correctly * C11/thundergl: Renders correctly (VBOs are not complete garbled messes anymore) * C17/bumpmap: The bumpmap renders correctly now * C18/fbodrawbuffers: Renders colors correctly I'm going to check it out again with the as of current latest git and see if the problems are still around (they may have been fixed already). -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug. _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx http://lists.freedesktop.org/mailman/listinfo/dri-devel