[Bug 106053] Drawing at screen boundary is very slow.

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Comment # 1 on bug 106053 from
Can't comment on the rest, but

> And small question. Why Max core profile shows 0.0? Should I open another bug-report?

This is because the OpenGL version r300g supports didn't have the separation to
core/compat profile. See also this comment
https://bugs.freedesktop.org/show_bug.cgi?id=103506#c8


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