[Bug 101145] Wine game needs GLSL override for fullscreen

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changed bug 101145
What Removed Added
Resolution --- NOTOURBUG
Status NEW RESOLVED

Comment # 4 on bug 101145 from
This looks like an issue with compat profile which until recently was limited
to OpenGL 3.0 (radeonsi now supports 3.1). You seem to be working around it by
forcing a lower GLSL version. Recent Wine versions now use Core profile when
they detect Mesa, either way I don't think this is a Mesa bug.

Future Mesa version will likely support higher compat versions, but Apps (and
Wine) need to properly check supported features.


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