[PATCH 4/6] drm/msm/A6xx: Enable preemption for A6xx targets

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This patch simply increases the number of available ringbuffers,
therefore enabling preemption.

Signed-off-by: Sharat Masetty <smasetty@xxxxxxxxxxxxxx>
---
 drivers/gpu/drm/msm/adreno/a6xx_gpu.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/drivers/gpu/drm/msm/adreno/a6xx_gpu.c b/drivers/gpu/drm/msm/adreno/a6xx_gpu.c
index b1a80ec..e83b066 100644
--- a/drivers/gpu/drm/msm/adreno/a6xx_gpu.c
+++ b/drivers/gpu/drm/msm/adreno/a6xx_gpu.c
@@ -1040,7 +1040,7 @@ struct msm_gpu *a6xx_gpu_init(struct drm_device *dev)
 	adreno_gpu->registers = a6xx_registers;
 	adreno_gpu->reg_offsets = a6xx_register_offsets;
 
-	ret = adreno_gpu_init(dev, pdev, adreno_gpu, &funcs, 1);
+	ret = adreno_gpu_init(dev, pdev, adreno_gpu, &funcs, 4);
 	if (ret) {
 		a6xx_destroy(&(a6xx_gpu->base.base));
 		return ERR_PTR(ret);
-- 
1.9.1

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