"Pandiyan, Dhinakaran" <dhinakaran.pandiyan@xxxxxxxxx> writes: > On Thu, 2018-02-08 at 14:48 -0800, Rodrigo Vivi wrote: >> Hi Andy, >> >> thanks for getting involved with PSR and sorry for not replying sooner. >> >> I first saw this patch on that bugzilla entry but only now I stop to >> really think why I have written the code that way. >> >> So some clarity below. >> >> On Mon, Feb 05, 2018 at 10:07:09PM +0000, Andy Lutomirski wrote: >> > The current PSR code has a two call sites that each schedule delayed >> > work to activate PSR. As far as I can tell, each call site intends >> > to keep PSR inactive for the given amount of time and then allow it >> > to be activated. >> > >> > The call sites are: >> > >> > - intel_psr_enable(), which explicitly states in a comment that >> > it's trying to keep PSR off a short time after the dispay is >> > initialized as a workaround. >> >> First of all I really want to kill this call here and remove the >> FIXME. It was an ugly hack that I added to solve a corner case >> that was leaving me with blank screens when activating so sooner. >> >> > >> > - intel_psr_flush(). There isn't an explcit explanation, but the >> > intent is presumably to keep PSR off until the display has been >> > idle for 100ms. >> >> The reason for 100 is kind of ugly-nonsense-empirical value >> I concluded from VLV/CHV experience. >> On platforms with HW tracking HW waits few identical frames >> until really activating PSR. VLV/CHV activation is immediate. >> But HW is also different and there it seemed that hw needed a >> few more time before starting the transitions. >> Furthermore I didn't want to add that so quickly because I didn't >> want to take the risk of killing battery with software tracking >> when doing transitions so quickly using software tracking. >> >> > >> > The current code doesn't actually accomplish either of these goals. >> > Rather than keeping PSR inactive for the given amount of time, it >> > will schedule PSR for activation after the given time, with the >> > earliest target time in such a request winning. >> >> Putting that way I was asking myself how that hack had ever fixed >> my issue. Because the way you explained here seems obvious that it >> wouldn't ever fix my bug or any other. >> >> So I applied your patch and it made even more sense (without considering >> the fact I want to kill the first call anyways). >> >> So I came back, removed your patch and tried to understand how did >> it ever worked. >> >> So, the thing is that intel_psr_flush will never be really executed >> if intel_psr_enable wasn't executed. That is guaranteed by: >> >> mutex_lock(&dev_priv->psr.lock); >> if (!dev_priv->psr.enabled) { >> >> So, intel_psr_enable will be for sure the first one to schedule the >> work delayed to the ugly higher delay. >> >> > >> > In other words, if intel_psr_enable() is immediately followed by >> > intel_psr_flush(), then PSR will be activated after 100ms even if >> > intel_psr_enable() wanted a longer delay. And, if the screen is >> > being constantly updated so that intel_psr_flush() is called once >> > per frame at 60Hz, PSR will still be activated once every 100ms. >> >> During this time you are right, many calls of intel_psr_exit >> coming from flush functions can be called... But none of >> them will schedule the work with 100 delay. >> >> they will skip on >> if (!work_busy(&dev_priv->psr.work.work)) > > Wouldn't work_busy() return false until the work is actually queued > which is 100ms after calling schedule_delayed_work()? That's not my understanding of work_busy man. "work_busy - test whether a work is currently pending or running" I consider it as pending one... But yeap... it was a long time ago that I did this so I'm not sure... > > For e.g, flushes at 0, 16, 32...96 will have work_busy() returning false > until 100ms. > > The first psr_work will end up getting scheduled at 100ms, which I > believe is not what we want. > > > However, I think > > if (dev_priv->psr.busy_frontbuffer_bits) > goto unlock; > > intel_psr_activate(intel_dp); > > in psr_work might prevent activate being called at 100ms if an > invalidate happened to be called before that. > > > > >> >> So, the higher delayed *hack* will be respected and PSR won't get >> activated before that. >> >> On the other hand you might ask what if, >> for some strange reason, >> (intel_dp->panel_power_cycle_delay * 5) is lesser than 100. >> Well, on this case this would be ok, because it happens only >> once and only on gen > 9 where hw tracking will wait the minimal >> number of frames before the actual transition to PSR. >> >> In either cases I believe we are safe. >> >> Thanks, >> Rodrigo. > _______________________________________________ > dri-devel mailing list > dri-devel@xxxxxxxxxxxxxxxxxxxxx > https://lists.freedesktop.org/mailman/listinfo/dri-devel _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/dri-devel