On Thu, 2018-02-08 at 14:48 -0800, Rodrigo Vivi wrote: > Hi Andy, > > thanks for getting involved with PSR and sorry for not replying sooner. > > I first saw this patch on that bugzilla entry but only now I stop to > really think why I have written the code that way. > > So some clarity below. > > On Mon, Feb 05, 2018 at 10:07:09PM +0000, Andy Lutomirski wrote: > > The current PSR code has a two call sites that each schedule delayed > > work to activate PSR. As far as I can tell, each call site intends > > to keep PSR inactive for the given amount of time and then allow it > > to be activated. > > > > The call sites are: > > > > - intel_psr_enable(), which explicitly states in a comment that > > it's trying to keep PSR off a short time after the dispay is > > initialized as a workaround. > > First of all I really want to kill this call here and remove the > FIXME. It was an ugly hack that I added to solve a corner case > that was leaving me with blank screens when activating so sooner. > > > > > - intel_psr_flush(). There isn't an explcit explanation, but the > > intent is presumably to keep PSR off until the display has been > > idle for 100ms. > > The reason for 100 is kind of ugly-nonsense-empirical value > I concluded from VLV/CHV experience. > On platforms with HW tracking HW waits few identical frames > until really activating PSR. VLV/CHV activation is immediate. > But HW is also different and there it seemed that hw needed a > few more time before starting the transitions. > Furthermore I didn't want to add that so quickly because I didn't > want to take the risk of killing battery with software tracking > when doing transitions so quickly using software tracking. > > > > > The current code doesn't actually accomplish either of these goals. > > Rather than keeping PSR inactive for the given amount of time, it > > will schedule PSR for activation after the given time, with the > > earliest target time in such a request winning. > > Putting that way I was asking myself how that hack had ever fixed > my issue. Because the way you explained here seems obvious that it > wouldn't ever fix my bug or any other. > > So I applied your patch and it made even more sense (without considering > the fact I want to kill the first call anyways). > > So I came back, removed your patch and tried to understand how did > it ever worked. > > So, the thing is that intel_psr_flush will never be really executed > if intel_psr_enable wasn't executed. That is guaranteed by: > > mutex_lock(&dev_priv->psr.lock); > if (!dev_priv->psr.enabled) { > > So, intel_psr_enable will be for sure the first one to schedule the > work delayed to the ugly higher delay. > > > > > In other words, if intel_psr_enable() is immediately followed by > > intel_psr_flush(), then PSR will be activated after 100ms even if > > intel_psr_enable() wanted a longer delay. And, if the screen is > > being constantly updated so that intel_psr_flush() is called once > > per frame at 60Hz, PSR will still be activated once every 100ms. > > During this time you are right, many calls of intel_psr_exit > coming from flush functions can be called... But none of > them will schedule the work with 100 delay. > > they will skip on > if (!work_busy(&dev_priv->psr.work.work)) Wouldn't work_busy() return false until the work is actually queued which is 100ms after calling schedule_delayed_work()? For e.g, flushes at 0, 16, 32...96 will have work_busy() returning false until 100ms. The first psr_work will end up getting scheduled at 100ms, which I believe is not what we want. However, I think if (dev_priv->psr.busy_frontbuffer_bits) goto unlock; intel_psr_activate(intel_dp); in psr_work might prevent activate being called at 100ms if an invalidate happened to be called before that. > > So, the higher delayed *hack* will be respected and PSR won't get > activated before that. > > On the other hand you might ask what if, > for some strange reason, > (intel_dp->panel_power_cycle_delay * 5) is lesser than 100. > Well, on this case this would be ok, because it happens only > once and only on gen > 9 where hw tracking will wait the minimal > number of frames before the actual transition to PSR. > > In either cases I believe we are safe. > > Thanks, > Rodrigo. _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/dri-devel