On 01/19/2018 01:02 AM, Gustavo A. R. Silva wrote:
Return statements in functions returning bool should use
true/false instead of 1/0.
This issue was detected with the help of Coccinelle.
Signed-off-by: Gustavo A. R. Silva <garsilva@xxxxxxxxxxxxxx>
Reviewed-by: Thomas Hellström <thellstrom@xxxxxxxxxx>
I'll queue this for 4.17.
Thanks,
Thomas
---
drivers/gpu/drm/vmwgfx/vmwgfx_fence.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/drivers/gpu/drm/vmwgfx/vmwgfx_fence.c b/drivers/gpu/drm/vmwgfx/vmwgfx_fence.c
index 6c5c75c..35fd6f9 100644
--- a/drivers/gpu/drm/vmwgfx/vmwgfx_fence.c
+++ b/drivers/gpu/drm/vmwgfx/vmwgfx_fence.c
@@ -496,7 +496,7 @@ bool vmw_fence_obj_signaled(struct vmw_fence_obj *fence)
struct vmw_fence_manager *fman = fman_from_fence(fence);
if (test_bit(DMA_FENCE_FLAG_SIGNALED_BIT, &fence->base.flags))
- return 1;
+ return true;
vmw_fences_update(fman);
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