Return statements in functions returning bool should use true/false instead of 1/0. This issue was detected with the help of Coccinelle. Signed-off-by: Gustavo A. R. Silva <garsilva@xxxxxxxxxxxxxx> --- drivers/gpu/drm/vmwgfx/vmwgfx_fence.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/drivers/gpu/drm/vmwgfx/vmwgfx_fence.c b/drivers/gpu/drm/vmwgfx/vmwgfx_fence.c index 6c5c75c..35fd6f9 100644 --- a/drivers/gpu/drm/vmwgfx/vmwgfx_fence.c +++ b/drivers/gpu/drm/vmwgfx/vmwgfx_fence.c @@ -496,7 +496,7 @@ bool vmw_fence_obj_signaled(struct vmw_fence_obj *fence) struct vmw_fence_manager *fman = fman_from_fence(fence); if (test_bit(DMA_FENCE_FLAG_SIGNALED_BIT, &fence->base.flags)) - return 1; + return true; vmw_fences_update(fman); -- 2.7.4 _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/dri-devel