[Bug 104190] Artifacts in CSGO map de_cache when shader level is "high" or "very high (default)"

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Comment # 2 on bug 104190 from
I had same issue on my RX480 (bug 103056), but it appears the video card had a
dead VRAM chip. Now I'm back to HD7950 with amdgpu kernel driver, and it looks
like TAHITI card is not affected.


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