[Bug 104190] Artifacts in CSGO map de_cache when shader level is "high" or "very high (default)"

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Comment # 1 on bug 104190 from
This was kisak-valve's comment on their github: 

"Hello @Heis, on my AMD test box, mesa 17.2.6 built against llvm 5.0.0 is
affected, while llvm 4.0.1 is not affected.

This should also be brought to the attention of your driver vendor if it has
not been already."


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