Am 06.11.2017 um 17:22 schrieb Chris Wilson:
Quoting Christian König (2017-10-30 14:59:04)
From: Christian König <christian.koenig@xxxxxxx>
The amdgpu issue to also need signaled fences in the reservation objects should
be fixed by now.
Optimize the handling by replacing a signaled fence when adding a new
shared one.
Signed-off-by: Christian König <christian.koenig@xxxxxxx>
---
drivers/dma-buf/reservation.c | 18 +++++++++++++++---
1 file changed, 15 insertions(+), 3 deletions(-)
diff --git a/drivers/dma-buf/reservation.c b/drivers/dma-buf/reservation.c
index 6fc794576997..a3928ce9f311 100644
--- a/drivers/dma-buf/reservation.c
+++ b/drivers/dma-buf/reservation.c
@@ -104,7 +104,8 @@ reservation_object_add_shared_inplace(struct reservation_object *obj,
struct reservation_object_list *fobj,
struct dma_fence *fence)
{
- u32 i;
+ struct dma_fence *signaled = NULL;
+ u32 i, signaled_idx;
dma_fence_get(fence);
@@ -126,17 +127,28 @@ reservation_object_add_shared_inplace(struct reservation_object *obj,
dma_fence_put(old_fence);
return;
}
+
+ if (!signaled && dma_fence_is_signaled(old_fence)) {
+ signaled = old_fence;
+ signaled_idx = i;
+ }
How much do we care about only keeping one fence per-ctx here? You could
rearrange this to break on old_fence->context == fence->context ||
dma_fence_is_signaled(old_fence) then everyone can use the final block.
Yeah, that is what David Zhou suggested as well.
I've rejected this approach for now cause I think we still have cases
where we rely on one fence per ctx (but I'm not 100% sure).
I changed patch #1 in this series as you suggest and going to send that
out once more in a minute.
Can we get this upstream as is for now? I won't have much more time
working on this.
Regards,
Christian.
-Chris
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