This updates the header with the contents from drm-next d65d31388a23 ("Merge tag 'drm-misc-next-fixes-2017-11-07' of git://anongit.freedesktop.org/drm/drm-misc into drm-next") Signed-off-by: Eric Anholt <eric@xxxxxxxxxx> --- include/drm/vc4_drm.h | 47 ++++++++++++++++++++++++++++++++++++++++++++--- 1 file changed, 44 insertions(+), 3 deletions(-) diff --git a/include/drm/vc4_drm.h b/include/drm/vc4_drm.h index 6ac4c5c014cb..3415a4b71884 100644 --- a/include/drm/vc4_drm.h +++ b/include/drm/vc4_drm.h @@ -21,8 +21,8 @@ * IN THE SOFTWARE. */ -#ifndef _UAPI_VC4_DRM_H_ -#define _UAPI_VC4_DRM_H_ +#ifndef _VC4_DRM_H_ +#define _VC4_DRM_H_ #include "drm.h" @@ -40,6 +40,8 @@ extern "C" { #define DRM_VC4_GET_PARAM 0x07 #define DRM_VC4_SET_TILING 0x08 #define DRM_VC4_GET_TILING 0x09 +#define DRM_VC4_LABEL_BO 0x0a +#define DRM_VC4_GEM_MADVISE 0x0b #define DRM_IOCTL_VC4_SUBMIT_CL DRM_IOWR(DRM_COMMAND_BASE + DRM_VC4_SUBMIT_CL, struct drm_vc4_submit_cl) #define DRM_IOCTL_VC4_WAIT_SEQNO DRM_IOWR(DRM_COMMAND_BASE + DRM_VC4_WAIT_SEQNO, struct drm_vc4_wait_seqno) @@ -51,6 +53,8 @@ extern "C" { #define DRM_IOCTL_VC4_GET_PARAM DRM_IOWR(DRM_COMMAND_BASE + DRM_VC4_GET_PARAM, struct drm_vc4_get_param) #define DRM_IOCTL_VC4_SET_TILING DRM_IOWR(DRM_COMMAND_BASE + DRM_VC4_SET_TILING, struct drm_vc4_set_tiling) #define DRM_IOCTL_VC4_GET_TILING DRM_IOWR(DRM_COMMAND_BASE + DRM_VC4_GET_TILING, struct drm_vc4_get_tiling) +#define DRM_IOCTL_VC4_LABEL_BO DRM_IOWR(DRM_COMMAND_BASE + DRM_VC4_LABEL_BO, struct drm_vc4_label_bo) +#define DRM_IOCTL_VC4_GEM_MADVISE DRM_IOWR(DRM_COMMAND_BASE + DRM_VC4_GEM_MADVISE, struct drm_vc4_gem_madvise) struct drm_vc4_submit_rcl_surface { __u32 hindex; /* Handle index, or ~0 if not present. */ @@ -153,6 +157,16 @@ struct drm_vc4_submit_cl { __u32 pad:24; #define VC4_SUBMIT_CL_USE_CLEAR_COLOR (1 << 0) +/* By default, the kernel gets to choose the order that the tiles are + * rendered in. If this is set, then the tiles will be rendered in a + * raster order, with the right-to-left vs left-to-right and + * top-to-bottom vs bottom-to-top dictated by + * VC4_SUBMIT_CL_RCL_ORDER_INCREASING_*. This allows overlapping + * blits to be implemented using the 3D engine. + */ +#define VC4_SUBMIT_CL_FIXED_RCL_ORDER (1 << 1) +#define VC4_SUBMIT_CL_RCL_ORDER_INCREASING_X (1 << 2) +#define VC4_SUBMIT_CL_RCL_ORDER_INCREASING_Y (1 << 3) __u32 flags; /* Returned value of the seqno of this render job (for the @@ -292,6 +306,8 @@ struct drm_vc4_get_hang_state { #define DRM_VC4_PARAM_SUPPORTS_BRANCHES 3 #define DRM_VC4_PARAM_SUPPORTS_ETC1 4 #define DRM_VC4_PARAM_SUPPORTS_THREADED_FS 5 +#define DRM_VC4_PARAM_SUPPORTS_FIXED_RCL_ORDER 6 +#define DRM_VC4_PARAM_SUPPORTS_MADVISE 7 struct drm_vc4_get_param { __u32 param; @@ -311,8 +327,33 @@ struct drm_vc4_set_tiling { __u64 modifier; }; +/** + * struct drm_vc4_label_bo - Attach a name to a BO for debug purposes. + */ +struct drm_vc4_label_bo { + __u32 handle; + __u32 len; + __u64 name; +}; + +/* + * States prefixed with '__' are internal states and cannot be passed to the + * DRM_IOCTL_VC4_GEM_MADVISE ioctl. + */ +#define VC4_MADV_WILLNEED 0 +#define VC4_MADV_DONTNEED 1 +#define __VC4_MADV_PURGED 2 +#define __VC4_MADV_NOTSUPP 3 + +struct drm_vc4_gem_madvise { + __u32 handle; + __u32 madv; + __u32 retained; + __u32 pad; +}; + #if defined(__cplusplus) } #endif -#endif /* _UAPI_VC4_DRM_H_ */ +#endif /* _VC4_DRM_H_ */ -- 2.15.0 _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/dri-devel