[Bug 99191] Weird blocky green stuff rendered in High Fidelity

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changed bug 99191
What Removed Added
Resolution FIXED ---
Status RESOLVED REOPENED

Comment # 4 on bug 99191 from
I've reopened, but feel free to close again if it still doesn't work on other
drivers.

Now that it doesn't hang my GPU anymore I've spent a couple of hours tweaking
the source code, available here:
https://github.com/ChristophHaag/hifi/commits/master

The rendering is better now: The blocky stuff is not green anymore, but it did
not disappear. New video showing the problem:
https://www.youtube.com/watch?v=pda7cNx3ATE

And here is a new trace that runs with an actual 4.5 core context with no mesa
GL errors anymore:
https://haagch.frickel.club/files/interface-blockartifacts.trace.xz (512 mb
uncompressed)

If you want to run this trace right now, you need the patch from bug 102308,
currently on the list
https://lists.freedesktop.org/archives/mesa-dev/2017-August/166827.html


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