[Bug 39193] [llvmpipe and r600g] glCheckFramebufferStatusEXT segfaults in Gallium when checking status on a framebuffer bound to a texture that's bound to a pixmap

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https://bugs.freedesktop.org/show_bug.cgi?id=39193

--- Comment #6 from Michel Dänzer <michel@xxxxxxxxxxx> 2011-09-22 08:07:34 PDT ---
Note that a bug shouldn't be resolved before the fix lands in Git, but it has
now.

BTW, I was confused for a while by a latent bug of the test program: It leaves
bound_texture uninitialized, and when it ends up being 0, the texture fails to
attach to the framebuffer, and that ends up incomplete.

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