[Bug 101229] Global screen tearing (scrolling, Hz miss-match?)

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Comment # 12 on bug 101229 from
(In reply to Paul from comment #11)
> Use the system and run OpenGL applications,

Fullscreen or windowed? Does enabling any sync-to-vblank functionality in the
apps or setting the environment variable vblank_mode=3 for running them help?


> is there an option to enable triple-buffering or is it enabled by default?

Automatically used with DRI3.


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