https://bugs.freedesktop.org/show_bug.cgi?id=40931 --- Comment #5 from Marek Olšák <maraeo@xxxxxxxxx> 2011-09-16 11:16:13 PDT --- (In reply to comment #4) > Hi Dave & Andy, > > I think we have a disagreement here about what SCALED types should be. > > As I understood it SCALED types should be represented as integers in memory, > but when loaded into a shader converted to floats in the range 0..2^n (in > opposite to normalized types), and that's how I used them in g3dvl. That's right if you are talking about USCALED. -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug. _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx http://lists.freedesktop.org/mailman/listinfo/dri-devel