On 18/05/17 13:59, Laurent Pinchart wrote: > Hi Tomi, > > Thank you for the patch. > > On Thursday 18 May 2017 13:28:26 Tomi Valkeinen wrote: >> omap_gem uses page alignment for buffer stride. The related calculations >> are a bit off, though, as byte stride of 4096 gets aligned to 8192, >> instead of 4096. This patch fixes those calculations. >> >> Signed-off-by: Tomi Valkeinen <tomi.valkeinen@xxxxxx> >> --- >> drivers/gpu/drm/omapdrm/omap_gem.c | 4 ++-- >> 1 file changed, 2 insertions(+), 2 deletions(-) >> >> diff --git a/drivers/gpu/drm/omapdrm/omap_gem.c >> b/drivers/gpu/drm/omapdrm/omap_gem.c index 13abf221d153..4c41000ff4c4 >> 100644 >> --- a/drivers/gpu/drm/omapdrm/omap_gem.c >> +++ b/drivers/gpu/drm/omapdrm/omap_gem.c >> @@ -182,7 +182,7 @@ static void evict_entry(struct drm_gem_object *obj, >> size_t size = PAGE_SIZE * n; >> loff_t off = mmap_offset(obj) + >> (entry->obj_pgoff << PAGE_SHIFT); >> - const int m = 1 + ((omap_obj->width << fmt) / PAGE_SIZE); >> + const int m = 1 + (((omap_obj->width - 1) << fmt) / PAGE_SIZE); > > How about > > int m = round_up(omap_obj->width << fmt, PAGE_SIZE); > > instead of open-coding it ? I find that a bit easier to understand. That should be: round_up(omap_obj->width << fmt, PAGE_SIZE) / PAGE_SIZE; Yes, I think that's more understandable. > By the way, shifting left by fmt should be fine for TILFMT_8BIT, TILFMT_16BIT > and TILFMT_32BIT that evaluate to 0, 1 and 2 respectively, but how does it > work with TILFMT_PAGE ? fmt is computed by gem2fmt() in call cases, which > returns TILFMT_PAGE in the default case (no tiled flag set). Can this happen > in practice ? These functions are only called for 2D buffers. I do find shifting by 'enum tiler_fmt' quite ugly, though... Tomi
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