https://bugs.freedesktop.org/show_bug.cgi?id=36939 --- Comment #14 from almos <aaalmosss@xxxxxxxxx> 2011-08-20 13:13:19 PDT --- (In reply to comment #13) > (In reply to comment #12) > > Now this problem appeared again. With medium shader detail all human > > deployables and the strogg AVT loose detail textures and lightmaps as > > approached. With high shader detail the wheels of some vehicles do this as > > well. > > Can you bisect this? 217cd216eac65983004ca77a9e49dbfad1b720b6 is the first bad commit commit 217cd216eac65983004ca77a9e49dbfad1b720b6 Author: Tom Stellard <tstellar@xxxxxxxxx> Date: Tue May 17 18:51:20 2011 -0700 r300/compiler: Fix bug in rc_get_variables() Variables that write to the same source select need to pe paired together otherwise the register allocator might fail. https://bugs.freedesktop.org/show_bug.cgi?id=36753 :040000 040000 a1d3852986919d6ae3449a06a8b3dc43afe90689 2a8531a9541ae918d70bff7911025fed709e7b6b M src I think #40062 is a duplicate of this one. -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug. _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx http://lists.freedesktop.org/mailman/listinfo/dri-devel