[Bug 39940] OilRush shader water artefacts after GLSL-To-TGSI commit

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https://bugs.freedesktop.org/show_bug.cgi?id=39940

Sven Arvidsson <sa@xxxxxxx> changed:

           What    |Removed                     |Added
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                 CC|                            |sa@xxxxxxx

--- Comment #2 from Sven Arvidsson <sa@xxxxxxx> 2011-08-12 05:22:28 PDT ---
Any difference with git master? If not, the advice given here will probably
help tracking this down:
https://bugs.freedesktop.org/show_bug.cgi?id=39941#c7

This bug should probably be reassigned to Mesa core, not sure if Bryan Cain
tracks bugs filed against r600g.

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