On Wed, Jul 27, 2011 at 05:16:31PM +0200, Julien Cristau wrote: > On Wed, Jul 27, 2011 at 15:08:08 +0000, Ben Widawsky wrote: > > > On Thu, Jul 21, 2011 at 11:22:12PM +0200, Julien Cristau wrote: > > > On Thu, Jul 21, 2011 at 13:54:41 +0000, Ben Widawsky wrote: > > > > > > > On Tue, Jul 19, 2011 at 11:06:17PM +0200, Julien Cristau wrote: > > > > > On Wed, Jul 13, 2011 at 13:51:43 -0700, Ben Widawsky wrote: > > > > > > > > > > > +#define SHADER_DEBUG_SOCKET "/tmp/gen_debug" > > > > > > > > > > Not sure what this is used for, but does it really need to be in /tmp? > > > > > > > > It is the shared socket between a debug client (ie. Mesa) and the > > > > debugger. I don't care where it goes, do you have any recommendations? > > > > > > > Somewhere under $HOME is probably better than a predictable file name in > > > /tmp. > > > > $HOME is not great because it requires a little hackery to accomplish. > > The debugger will be running as root, and so if we put it in root's > > $HOME, mesa may not be able to reach it. > > > Ah, I didn't realise this would run as root. Would /run (or /var/run) > be ok then? Alternately, use an abstract domain socket to not have to > care about the underlying filesystem. I wasn't even aware of abstract domain sockets. Seems like fun, let me try that one first. Ben _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx http://lists.freedesktop.org/mailman/listinfo/dri-devel