Re: [Intel-gfx] [PATCH 01/10] intel: shared header for shader debugging

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On Thu, Jul 21, 2011 at 13:54:41 +0000, Ben Widawsky wrote:

> On Tue, Jul 19, 2011 at 11:06:17PM +0200, Julien Cristau wrote:
> > On Wed, Jul 13, 2011 at 13:51:43 -0700, Ben Widawsky wrote:
> > 
> > > +#define SHADER_DEBUG_SOCKET "/tmp/gen_debug"
> > 
> > Not sure what this is used for, but does it really need to be in /tmp?
> 
> It is the shared socket between a debug client (ie. Mesa) and the 
> debugger. I don't care where it goes, do you have any recommendations?
> 
Somewhere under $HOME is probably better than a predictable file name in
/tmp.

Cheers,
Julien
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