Comment # 5
on bug 99158
from Christian König
Yeah and that actually makes sense, by using linear layout you also disable DCC. Does using R600_DEBUG=nodcc help as well? Marek please take a look at the backtraces in the first post. It sounds like one thread is getting the handle of a texture which results in a DCC decompress. Could it be that we have a race with that? Regards, Christian.
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