Comment # 4
on bug 99158
from Andy Furniss
(In reply to Andy Furniss from comment #3) > Couldn't get it to crash with valgrind. > > Bisect not 100% sure as it seemed to get harder to provoke going back in > time, but it does seem to need temporal deint and I got - > > first bad commit: [d0d5f7600c2e8ab8d0c153787185f7a534753edd] > Revert "st/vdpau: use linear layout for output surfaces > > The revert reverts from current head, so I will test for a while like that. I've been running OK with the revert reverted for some time now, testing with a script that repeatedly starts kodi, so it does seem to be this commit that causes some timing issue with vdpau temporal deint.
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