Comment # 14
on bug 98664
from Nicolai Hähnle
I suspect the reason that the blob drivers do it this way is that if you don't, you're likely to hit a subtle bug with emit inside control flow. And making the effort to exploit the undefined-ness probably pays off very rarely, so... I'm about to send out a patch to mesa-dev that might explain this better. In any case, the shader still did the wrong thing according to the spec :)
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